First attempt at modeling in Gravity Sketch and rendering in Blender:
PROCESS:
Meeting doodle that was the genesis of this Space Hiker idea - generous midsole for low gravity strides, aggressive outsole for loose terrain, and padded upper:
Modeling over the last as a base:
Sketching on top of the midsole to figure out rubber placement:
Decided to scrap the first upper padding and start over.
Working out new padding:
Getting into blender.
COLOR STORIES & RENDERS:
RED PLANET:
TRANQUIL SEA:
NEBULA:
Thanks!

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